This is accomplished by using a custom API in the form of a dynamic link library (DLL) to the game shader engine. Initial post-processing is done by the game's, and ENBSeries builds upon this initial post-processing using more advanced techniques that the game's shader engine is either incapable of or simply doesn't implement itself. What this means is that ENBSeries adds digital enhancements to games purely by modifying the video output after (or 'post') the decoding process of game assets into the initial graphical result. (ENB) is a (mod) created and maintained by Boris Voronstov. Links to more information and ancillary guides are included. The main guide is written to address novice and advanced users alike with 'quickstart' in mind. #Installing 3d custom girl mods wiki install#This Guide will help newcomers become familiar with the basics of installing and using ENBSeries and will also provide answers to many questions applicable to all users from those wishing to quickly install and configure ENBoost or a full-blown ENB preset, as well as, advanced users and ENB preset developers wanting to reference more of the technical information. Team and contributing members Introduction 'ENB' is short for 'ENBSeries', which is a post-processing 'engine' with versions available for many games, including Skyrim.
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